![]() – What bay number do you get the tow engine from?ġ5 minutes and 7 seconds. – Whose office was the scientist in, when he told you about Rosenberg? when you come back with roseberg someone/something has repaired it. The window you first use to get in the building. Is that the truck near the tank? if yes, I got it, but I’m not sure if it’s that one.ĭo not get captured by the military (when you first meet Rosenberg) Get the ammunition in the truck at South Exit. nothing else to say, except that I hate the canal corridors (always getting stuck in the headcrabs) ![]() some nice battles with mounted machine gun and against a tank, but way too many marines. Longest chapter yet, and pretty boring too. Scientists (such as Rosenberg) can be seen watching the player during the training. The 'Black Mesa Hazard Course for Security Guard Training' trains the player to effectively use their uniform, how to move around and interact with the environment and how to use weapons. ![]() For mappers, this is a func_train with angular velocity to make it appear to roll along the car. The training chapter of Half-Life: Blue Shift. Mapper’s Corner: Remember the moving and spinning tram and barrels I mentioned in the elevator sequence? Here we see another example of this at-the-time mystery mapping trick: the rolling cable spools on the flatcar are a more obvious example and it’s the one I studied to figure out. It of course shows up later in Blue Shift, but I thought it was a nice buildup to going to Xen. The standout part of this chapter for me is actually the nifty teleporter sequence at the end. The slaves take a bit of punishment and are very fast on the draw when playing on Hard – and this section has a long period between health for the player (thank god for the body armor though). And it wasn’t by the grunts! Those parts in the tunnel where you’re facing headcrabs here and there, and a bunch of slaves teleport in, is pretty tough on Hard. I have to admit to getting my ass kicked in this chapter. That said, I did really like the trainyard setting and thought it could have been expanded a bit to strengthen it as a setpiece. I agree that reaching the surface didn’t have the impact it did in Half-Life, but that’s hard to duplicate (and Calhoun certainly hadn’t been toiling underground nearly as long as Gordon was). Rosenberg (who is also a character in Decay), advises Calhoun that the entire facility is surrounded by Hazardous Environment Combat Unit Marines intent upon killing all base personnel to cover-up Black Mesa’s research into extradimensional exploration. The Replay Experience Experiment aka TREEĪ nicely varied and actually pretty tough chapter.
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